Minggu, 12 April 2015

Role of Pop Song Competition



            POP SONG COMPETITION
The rule of competition
1.      The competition consists of two rounds (qualification round and final round).
2.      Each participant should perform one selected song in qualification round and one song in final round.
3.      The scoring aspects are :
·         Vocal technique (teknik vocal)
·         Performance (penampilan)
·         Pronunciation (pelafalan)
4.      The minimum ageis 14yearsold and themaximum age is 23 years old.
5.      Female are prohibited to sing male’s song and vice versa.
6.      The participant should attend the technical meeting.
7.      The basic tone and performance number should be taken when technical meeting.
8.      The participant who doesn’t attend the technical meeting must take the basic tone by him/herself and the performancenumber will be taken by the committee.
9.      The costume is free but should be polite (women is allowed not to use veil)
1          10.  The participant should come earlier before the competition begins to do herregistration in the prepared place.
1          11.  The participant who comes late when the performing time can be disqualified.
1          12.  Enclose the copy of OSIS card, KTM or KTP.
1          13.  The announcement for the winner will be held after the closing ceremony of JOE6.
1          14.  The adjudicator’s decision is absolute.
·         Registration Fee                    : Rp. 85.000,-
·         Quota                                      : 55 Participants
·         Coordinator / CP                    : Ryan Fatriansyah (0857-0997-8887)







SONG LISTS

MALE                                                                              FEMALE
1.      All Of Me – John Legend                                           1. Let It Go – Indina Menzel
2.      Right Now – Akon                                                     2. Hot and Cold – Katy Perry
3.      Titanium – Sam Tsui                                                   3. Red – Taylor Swift
4.      Swear It Again – Westlife                                           4. Wrecking Ball – Miley Cyrus
5.      If You’re Not The One – Daniel Bedingfield                5. Domino – Jessie J
6.      Make It Mine – Jason Mraz                                        6. Power Of Love – Celine Dion
7.      Impossible – James Arthur                                          7. Just The Way It Is – Celine Dion
   

Role of Debate Competition



     DEBATE COMPETITION
Format of the Competition
The style of debate is British Parliamentary (BP). There will be pre-leminary rounds, 1 quarter final round, 1 semifinal round, and 1 grand final round. Each round will perform 4 teams. Detail information is on technical meeting day.

Several main rules of British Parliamentary System   
There are 4 teams will compete for each round:
1. Opening Government the 1st and the 2nd speaker
2. Opening Opposition the 1st and the 2nd speaker
3. Closing Government the 1st and the 2nd speaker
4. Closing Opposition the 1st and the 2nd speaker           

The Basic Rules About Structure of This Tournament:
a.       The judgment will be based on VP (Victory Point), Margin, and score in accordance with the point of matter, manner and method.
b.      The rule of time management: maximum time is 7 minutes and 20 seconds. There is POI (Point of Information) during debating. Once knock after 1 minute it means you can give your POI. Once knock after 6 minutes  means you cannot do POI anymore. Twice knocks after 7 minutes is warning that debating’s time is almost over. Then knock continuously after 7 minutes and 20 seconds, your time is up.
c.       The debaters are allowed to use any supporting properties before the debate is started. During the debate they will be submitted by the officials.
d.      The time given for the case building is 15 minutes.
e.       The motion is IMPROMPTU FOR EACH ROUND.
f.       We welcome 24 teams (each team consist of 2 participant)

Registration Fee                         : Rp. 90.000,-
Contact Person                                    : 0896-2016-7926 (NINA DESY ISTIANA

Role of Scrabble Competition



SCRABBLE COMPETITION
GENERAL RULES
11)      The Participant only for student of Junior High School, Senior High School and varsities in the 1st year.
22)      The game consist of two player (SINGLE MATCH).
33)      The player will sit face to face.
44)      Players must show their identity tag given by the JSEC committee when entering the competition room.
55)      There should be no communication in any form between the players and/or to the spectators during the match. Communication can be made only to the regulator(s) or Committee.
66)      REGULATION :
a.         During the game, players are not allowed to:
b.         Open any kind of dictionaries, books or other reading materials.
c.         Distract other player’s attention in any way.
77)      Leave the location of the game by any cause, unless permitted by the regulator.
88)      If a player wins because of their opponent’s lateness, the margin of the winner will be +150 and 1vp, if both players don’t come both got 0vp and -150 margin.
99)      In each match, a winning participant will get 1 VP, while the defeated participant will get 0 VP.
110)  If both of players are draw, they will get 0,5 VP.
111)  After the game, all players must sign the score sheet, as to agree the final score. Once the score sheet is signed, no objection can be made.
112)  Tolerance of lateness for the competing group is 15 minutes starting from the scheduled time.
113)  The Committee reserves the rights to disqualify a player who refused to be subjected to the   regulations of the game.
114)  The Committee has full authority with regard to the interpretation and modification, if necessary of these rules, or if not stated in constitution. The decision of the Committee with respect to these rules will be final and binding.
115)  Total time for scrabble match is 45 (fourty five) minutes.

1st Round – 3rd Round  ->  Australian Draw Pairing System
4th Round – 8th Round  ->  King of the Hill/KOTH Pairing System
Final Round (1st Rank VS 2nd Rank)

COLLINS SCRABBLE DICTIONARY
Official Dictionary:
Collins Scrabble Word List Dictionary
2012 /CSW12

Participant:
The Participants are Senior High School and varsities in the 1st year. The quota is 80 persons.

THE GAME
Before
1)      Before the game is started, if requested by either of the player, the liaison officer (LO) will count the tiles. After counted, the tiles are put back in the box or sack and scrambled.
2)      Every player will draw a tile at random. The player who got star (in KOTH or Australian Draw)  will play first.
3)      After the first player is set, all tiles used in the placement drawing will be put back to the box or sack and scrambled. The players will then draw 7 (seven) tiles each from the box or sack, starting from the first player, then goes in a clockwise fashion (to the left side of the first player).

During
1)      The first player will combine two or more tiles into a legal word and placed    across the “star” sign in the middle of the game board. The placement is only either vertically or horizontally. After the first player is done, then the turn goes to the next player, clockwise.
2)      Players can put only one tile to make word(s), except in opening moves.
3)      Total time for 1 scrabble match is 45 (forty five) minutes.
4)      After finishing his/her turn, the player has to say “finish” and after that, he/she has to count the score from each turn himself/herself and announces it to the other players.
5)      The “challenge” can be made after the player in turn said “finish” and before the scoring sheet is written completely.
6)      If a player has 3 (three) or more tiles with the same letter, he/she is not allowed to replace the tiles.
7)      To replace the tile(s), the player must say “exchange” first and put down the replaced tile(s) into the box or sack, scramble the tiles, and then take the tiles in the exact number he/she put down. If the tiles in the sack are 10 or less, the player cannot replace his/her tiles but is still allowed to make a pass.
8)      If a word is challenged, the Liaison Officer (LO) will check the word according to the regulation and/or ask the dictionary checker to check the word according to the official dictionary (Collins Scrabble Word List Dictionary 2012 /CSW12).
9)      If the challenged word is legal, then the challenged player score will get additional 5 points.
10)  If a word is not challenged by either of the other players from the opposite groups, the word is considered correct.
11)  If the first word of the game is challenged, and the word turns out to be illegal, the double word tile (the star signed tile at the centre of the board) is still available for use at the next turn. This rule of availability also applies to other double-word, triple-word stars which challenged word is illegal.
12)  The game ends if any of these conditions fulfilled:
a.       A player has used all of his/her tiles and there are no tiles left in the sack.
b.      The time is over.
13)  A player will be decided as the winner of the game when:
a.       The total score of the player is the highest when the game is ended.
b.      The committee disqualifies the opposite player by any reason.
c.       The opposite player walks out.

SCORING SYSTEM
1.      The value of the word which passes the ‘star’ sign (the first word) is doubled.
2.      The scoring is based on the value of each tile combined with the premium box (es) used. The blank tile has no value of its own.

3.      Premium boxes scoring:
a.       Light blue Double the value of the tile.
b.      Dark blue Triple the value of the tile.
c.       Light red Double the score of the word(s) which crosses it.
d.      Dark red Triple the score of the word(s) which crosses it.
4.      If a word passes the blue and red premium boxes at the same time, then the score is counted based on the value of each tile doubled or tripled by the blue box (es), then accumulated by other tiles to be doubled or tripled based on the red box (es).
5.      The premium boxes are only valid for t   he first input. For the next usage, the value of the tile and words are back to normal.
6.      If two or more words are formed in a turn, then all the score made are counted. Example: “pace” (put horizontally) is added with the word “start” (put vertically) with the letter s in front of the letter “p” in pace so that it becomes “space”. The score is the score of the word “space” added with the word “start”.
7.      If two or more words are formed in a turn and the letter that is used in both words is in a premium box, then all the score made are counted. Example: “pace” (put horizontally) is added with the word “start” (put vertically) with the letter s in front of the letter “p” in pace so that it becomes “space, and s is in the red premium box. The score is the score of the word “space” added with the word “start”.
8.      If player be able to use seven tile in one turn, he/she will receive additional fifty bonus points.
9.      At the end of the game, the score of each player will be subtracted with the cumulative value of unused tiles by the players.
10.  If a player uses all his tiles to end the game, then the total score is added with 2(two) times cumulative value of unused tiles of the other players, the other player’s score doesn’t subtracted.
11.  At the end of the game, the scores of the two players from each group will be added to determine the winner of the game.

Pairing System
Pairing system is basically a system to determine every match up in each round. There are two kinds of pairing system that will be implemented in this competition:
1. Australian Draw
Australian Draw is a pairing system based on power match (1st rank meet 2nd rank, 3rd rank meet 4th rank and so on) with no repetition in a period of time, usually one day. Thus, if a participant meets the same opponent for the second time in the same day, the pairing will be reshuffled automatically so they won’t play against each other again in the same day.
2.King of the Hill
King of the Hill is a pairing system based on power match (1st rank meet 2nd rank, 3rd rank meet 4th rank and so on) with repetition. More than one meeting is allowable.

Coordinator               : 0857-6491-8265 (DESY INDRIYANI)
Registration Fee        : Rp. 75.000,-
Quota                          : 80 Persons

NB : Special for participants of varsity must show the KTM.